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Refusing at any errors at any time for too long duration Loading phantom side area, statistics nerfing and scaling etc.ħ. Trying to create session (asynchronously) - connecting phantom with the hostĦ. Player request is queued to the asynchronous listģ. There's no really a one universal answer for that.įor better understanding of summon sign appearings in other worlds (so I may assume):Ģ. try to play with someone from your place of belonging, like in your country if you cannot play with that person comfortably then you have just poor Internet connection and you cannot do anything special with that boost OS Internet settings to fit the highest performance for the poorest connections try to connect with DS servers using VPN with shorter network routes change the DNS's to be closer to the DS servers turn off any background programs that may using the Internet during the play (i.e. You may try any of my following suggestions: Solution: try to shorten the network route of the packages. It happens to me even with players that summons me over and over for hours. I don't what you should do exactly, because the message is imprecise. Wow thank you so much for taking so much time into this :) so what should I do exactly? The message in the game itself means nothing from the technical perspective, so I just may speculate how this server-client connection infrastructure works. To solve both of this or get it worse you may try to use a VPN. It may be also a problem with your Internet connection bandwidth. You may lower it for some requests by changing DNS's to those that are closer to your router in the network path (route). Originally posted by KoryfeuszKsiężyca:It's most likely a problem with too high ping value. A single route you may interpret as a computer that ping-ponging the request/response on the network path from peer1 to peer2. Yet! If the request and/or response from peer1 to peer2 exceeds its limit of routes based on the TTL, then the request/response is lost. If not received by a certain time, send the request again. Decide whether to send a response or not (peer2) - pongģ. There's something like TTL (Time To Live) in the networking. To solve both of this or get it worse you may try to use a VPN.Įither way. It's most likely a problem with too high ping value.